Canoeing and Kayaking Handbook
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  PrefaceReturn to the Contents Page Contents Page
  Acknowlegements
 History of Canoeing Return to the Contents Page Contents Page

 Water Polo at Hunter`s Quay Scotland 1880
 
 History of Canoeing in UK ****
 The Origins of Canoe Polo ***
 History of LCC
 The History of the Canoe
 The History of Canoeing *
 Kayak Handling Return to the Contents Page Contents Page

   
A High Brace

A dynamic stroke is where the kayaker moves the paddle to make the kayak go through the water and a static stroke is where the paddle is just placed in the water and held there while the movement of the boat (while at speed) does the turning action.

 

Stern Rudder at Crosby Marine Lake
 Getting In and Out
 Basic Strokes Return to the Contents Page Contents Page
 Forward Sweep ***
 Reverse Sweep
 Power (Forward) Stroke ***
 Reverse Stroke
 Draw Stroke *
 Sculling Draw
 Low Brace
 High Brace ***
 Low Brace Turn
 High Brace Turn
 Bow Rudder
 Stern Rudder ***
 Advanced Strokes Return to the Contents Page Contents Page
 The Power-Face Reverse Sweep
 Hanging Draw (Static Draw)
 Draw stroke on the move
 Bow Draw
 Sculling Support Stroke

 Open Canoe Handling Return to the Contents Page Contents Page

Paddling tandem

Steve Patterson in an Open Boat - Crosby Marine Lake
 J Stroke ***
 Backwater Stroke
 Cross-deck Backwater Stroke
 Goon Stroke
 Pitch Stroke
 Reverse J Stroke
 Pry or Push-away
 Cross-bow draw 
 Canadian or Knifing J
 Indian Stroke
 C Stroke
 Sculling over the Stern
 Box Stroke
 Outside Pivot Turn
 Pry on the move
 Inside Turn with J Stroke
 Bow Jam
 Reverse Sculling
 Cross bow cut
 Gunwhale Bobbing
 Lining & Tracking
 Capistrano flip

 The Main (Modern) Types of Roll Return to the Contents Page Contents Page

The Screw Roll
 The Screw or Sweep ***
 The Reverse Screw or Sweep Variation, the Back Deck Roll *
 The C to C and / or vertical paddle roll ***
 The C to C Variation: the Front Deck Roll
 The Steyr Roll *
 The Storm Roll *
 The Hand Roll **
 The Pawlata (Extended Paddle) **
 The Backdeck or Dry Roll

 Eskimo & Deep Water Rescues Return to the Contents Page Contents Page

Deep water rescues.
At Three Star level a paddler should be able to perform a very efficient deep water rescue. Although no specific time scale is mention in the syllabus, we would suggest that a good time to aim for is to have the paddler back in their boat in less than a minute after they capsized. It is recommended that boats are fully fitted out with airbags to assist in this.


 Eskimo Bow Rescue **
 Eskimo Paddle or Side Rescue
 Trapped Paddler Rescue or "Hand of God"
 T or X Rescue ***
 T / Ladder Rescue
 H Rescue
 HI or Ipswich Rescue ***
 "All in" Rescue ***
 The "Curl"
 The Stirrup-assisted Rescue ***
 Storm Rescue
 Avataq or Paddle Float Roll

 Sea KayakingReturn to the Contents Page Contents Page    
 An Introduction to Sea Kayaking
 

 Freestyle (Rodeo) Moves Return to the Contents Page Contents Page

 

 

 

 

Setting up for a Tricky-Wuu

 

 

 Flat Water
 Paddle Popper
 Ploughing Loop or Floop (Ender from a Bow Stall)
 Double Pump **
 Stern-dip or Stern Squirt
 Flat Water Cartwheel
 Bow Squirt
 Stern Stall
 Bow Stall
 Party Trick
 Zero to Hero
 Mystery Move
 Cartwheel
 Split Wheel
 Clean Wheel
 The Mary Lou

 Stopper or Hole Return to the Contents Page Contents Page
 Side Surf
 Spin
 Piroutte
 Whippet
 Hand Spin
 Screw Up
 McTwist
 Mystery Move
 Blast ***
 Cart Wheel
 Blast Wheel
 Split Wheel
 Clean Wheel
 Loop, Ender or Endo Two consecutive ends over 70 degrees from bow to stern where the boat remains facing the direction of the water flow, starting and finishing facing upstream. The boat does not touch the water at one point of the execution (air loop).
Airwheel / Space Godzilla An aerial loop with a 90º rotation between ends. Both ends must be over 70º.
 Matrix
 Back Loop 
 Wuwu
 Tricky Wuu A three ended sequence performed using one paddle blade only. - two ends must be over 70 degrees and the other over 45 degrees. The first end is initiated on the bow one way. The second tail end is split back and rotated through 180 degrees. The third bow end is followed through in the same direction as the first.
 Orbit or Lunar OrbitStern pirouette elevated over 70 degrees, initiated from a front surf. Move may finish as a 360 pirouette ending in a front surf (orbit), a 270 pirouette ending in a bow cartwheel end, or a 180 pirouette ending in a back loop (lunar orbit).
 Phonix Monkeya cross-bow 360 degree pirouette elevated at 30 degrees minimum and followed by a front loop. Onlyone paddle stroke must be used to achieve the move.

 Wave Return to the Contents Page Contents Page
 Front Surf (Carving)
 Paddle Throws
 Paddle Spin
 Back Surf
 Flat Spin 360-degree rotation of the boat at a 0-45 degree angle retaining the feature.
 Clean Spin 360-degree rotation of the boat at a 0-45 degree angle retaining the feature, initiated with only one paddle stroke (clean) the paddle not being used while executing the move.
 Super clean Spin 360-degree rotation of the boat at a 0-45 degree angle retaining the feature, initiated with no paddle stroke (superclean), the paddle not being used while executing the move.
 Ollie
 Cross Bow Spin
 Shuv-It
 Olloe Oop
 Grind
 Roundhouse 180 degree rotation around the bow of the boat, elevated 0 to 45 degrees, on green water, clear ofthe foam pile.
Back Roundhouse 180 degree rotation around the stern of the boat, elevated 0 to 45 degrees, on green water, clear of the foam pile.
 Backstab
 Super Blunt
Blunt *** or Aerial Blunt 80 degree rotation around the bow of the boat, elevated more than 45 degrees, on green water, clear of the foam pile. The boat does not touch the water at one point of the execution for air blunt.
 Backstab or Aerial Backstab 180 degree rotation around the stern of the boat, elevated more than 45 degrees, on green water, clear of the foam pile. The boat does not touch the water at one point of the execution for air backstab.
 Flip Turn or Big Mac Flip Turn: An aerial short axis rotation (tilt) of over 90 degrees (like a table-top) performed with a 45 to 90 degree long axis rotation landing in a front surf.
 Aerial FlipTurn or Helix *** A 360 degree spin with at least 180 degrees of which must be performed inverted at 135 degrees or more, ending in an upright front surf. The boat does not touch the water at one point of the 180 degrees spin (Helix).
 Aerial Screw
 Pan-Am A past vertical aerial blunt, boat must go inverted and rotate 180 degrees and finish upright landing in a back surf.
 Back Pan-Am A past vertical aerial blunt, boat must go inverted and rotate 180 degrees and finish upright landing in a front surf.
McNastyElevated 180-degree rotation starting in back surf, linked with a front loop.
 River Running Return to the Contents Page Contents Page
 Seal Launch (Entry)
 Crossbow Grab
 Stern Squirt
 Double Crossbow Grab
 Boof
 Melt Down
 Rock Spin
 Splat
 Wave Wheel
 Splat Wheel
 Backwards Wave Wheel
 Kickflip
 External Links to Freestyle Moves

 Reading White WaterReturn to the Contents Page Contents Page

  Learn how to read         
moving water
       
 
 Reading the River
 Reading Water Concepts
 The Bad Holes
 Surfing
 Ferry for control and fun!
 Sidesurfing
 Words of Wisdom to Avoid
 Catch the Eddy
Water Reading Performance Video
 White Water Safety & RescueReturn to the Contents Page Contents Page    
 River Signals
 River SignalsReturn to the Contents Page Contents Page

   
 Basic River Signals
 I am OK
 Stop Immediately
 One down
 Eddy out
 
 
 Marathon RacingReturn to the Contents Page Contents Page    
 An Introduction to Marathon Racing
 
 SurfingReturn to the Contents Page Contents Page    
 An Introduction to Surfing
 

 Canoe PoloReturn to the Contents Page Contents Page    
 An Introduction to Canoe Polo
 

   Return to the Contents Page Return to Contents Page